This exhibition assembles objects old and new, from video games and pop culture gadgets to robots like the Omnibot 2000, Daruma statuettes and various oracles. Presented as a cabinet of curiosities, it probes beliefs, technological imaginaries and our relationship to progress. The displays offer strategies for dialoguing with the future, showcase artistic works imagining desirable futures and explore possible developments conceived locally. Content is aimed at ages 8 to 108.